Abilities in MONOLISK are special skills that each Hero can equip and take into battle. These include offensive and defensive spells, special weapon attacks, summoned creatures, potions and buffs. Each ability has a Spirit cost in order to equip it. Heroes can equip up to 4 ability cards.
Abilities require a number of charges in order to use them, shown at the bottom of each card. Once enough charges have been gained, the ability remains charged until activated.
- Ready abilities start at full charge.
- Cast abilities will continue charging when full, allowing for multiple activations.
- Instant abilities don't require a target upon activation.
Charges are gained by hitting enemies, destroying objects and collecting Charge Orbs. Hitting enemies and objects gains charges based on your Focus stat, with higher Focus providing more charges. Charge orbs add one charge, regardless of Focus.