Warriors are masters of melee combat, capable of dealing and recieve a lot of damage...
Base Class[]
Item Set Stats | |||||||
---|---|---|---|---|---|---|---|
Attack | 17 (+10) | Armor | 25 | Focus | 0 | Agility | -3 |
Speed | 0 | Dodge | 5 | Critical | 5 | Spirit | 45 |
Additional Bonuses | |||||||
Melee attacks have a +35% chance to STUN Melee attacks that cause Stun also deal damage to nearby enemies Stuns last 1 second longer Enemies killed while Stunned have +50% chance to drop a Health orb Health orbs add STUN to your next weapon attack Mighty weapons have +4 Attack, Mighty items have +1 Attack | |||||||
Equipment |
Subclasses[]
Berserker[]
Item Set Stats | |||||||
---|---|---|---|---|---|---|---|
Attack | 17 | Armor | 22 | Focus | 0 | Agility | 1 |
Speed | 0 | Dodge | 5 | Critical | 5 | Spirit | 41 |
Additional Bonuses | |||||||
Weapon kills grant RAGE and FURY Berserker abilities grant ALACRITY and deal +25% Damage Ability hits give 1 Charge to Berserker abilities Heal orbs grant HASTE FURY and ALACRITY buffs improved | |||||||
Equipment |
Paladin[]
Item Set Stats | |||||||
---|---|---|---|---|---|---|---|
Attack | 9 | Armor | 27 | Focus | 0 | Agility | 0 |
Speed | 0 | Dodge | 5 | Critical | 5 | Spirit | 38 |
Additional Bonuses | |||||||
After 4 hits or a Paladin ability, the next weapon attack deals 75% Damage to nearby enemies After receiving 10 hits, deal 50% damage to nearby enemies Paladin abilities have a 20% chance to instantly recharge Paladin abilities also heal you for 1% of your Max Health Gains FURY when healed Heal orbs give 1 Charge to Paladin abilities and heal for +50% more All healing effects are 10% stronger | |||||||
Equipment |
Demonslayer[]
Item Set Stats | |||||||
---|---|---|---|---|---|---|---|
Attack | 15 | Armor | 22 | Focus | 0 | Agility | 0 |
Speed | 0 | Dodge | 5 | Critical | 5 | Spirit | 43 |
Additional Bonuses | |||||||
Whirlwind has +1 Range, lasts +2 seconds and grants HASTE while active While in Whirlwind, kills renew the duration Berserker ability hits have a 10% chance to create a minor Health orb and a 25% chance to give +1 Charge to all abilities Berserker ability kills cause enemies to explode, damaging nearby enemies | |||||||
Equipment |